You’re core approach is stealth but you’re not one to stay at a distance like the sniper. Others prefer the full frontal approach but you like to be sneaky. Down the line, the Science perk will be useful as it lets you upgrade your Power Armour with more powerful mods. It provides increased damage every time you bash an enemy with your gun and at rank 3 it’s possible to inflict critical hits and cripple your opponent with a gun bash. If you’re focused on high powered weaponry but want to smack enemies in the face with your gun occasionally, then the Basher perk is good for later on. Invest points into their respective perks for increased damage in each class. Not only will these help when you run out of ammo for your heavier weapons but they’ll be particularly useful for cleaning up smaller goes. A word from the wise: Carry a shotgun and handgun along with a sniper rifle around with your Fat Man or Gatling Gun. Quick Hands isn’t a bad perk either but it’s better to prioritize it for last, especially given the high Agility requirements. Nuclear Physicist is essential since it can extend the duration of Fusion Cores while perks like Toughness and Life Giver will give you that extra damage resistance. You’ll need a lot of points in Intelligence above all – Strength should be your next priority in order to take advantage of the Heavy Gunner perk. In fact, with all the Fusion Cores and variety of Power Armour out there, why would you ever want to step out of it? Those who prefer to rely almost exclusively on their Power Armour will find plenty to like with this build. It’s not a bad idea to acquire the Blacksmith perk as well, especially if you want some of the better weapon mods later. Look into getting Moving Target as well since it reduces the damage you can take while sprinting, Rooted for increased melee damage and resilence (plus automatically disarming melee foes at rank 5) and Pain Train for staggering foes if you have Power Armour on. Life Giver and Toughness are essentially for increased resilience and health along with some decent health regeneration. Those interested in going bare-fisted can try Iron Fist since it does double damage and paralyzes foes at rank 5. So why not just go all melee, all the time? Up your Strength and Agility, with a few points into Endurance, and invest in the Big Leagues perk which increases your melee weapon damage significantly and can knock off heads. Ammo may be tough to find though and you may need to rely on melee attacks more often than you’d think. In a game like Fallout 4, which has especially improved its shooting mechanics this time around, you’ll always want to go for the best gun. Sneaking around, sniping from a distance, collecting everything you see or just plain trouncing the world in Power Armour, here’s our top eight picks for character builds you should try in Fallout 4. Then again, this is a Fallout game, which means many different approaches can be taken and many different builds can be used to approach the game in unique ways. The game world and sheer attention to detail that dots the Commonwealth is a treat to behold, especially if you plow through the main quest and want something to tide you over. Bethesda Softworks’ Fallout 4 may not be the most revolutionary open world game we were expecting from the developer but damn if isn’t tons of fun.
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